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Happy's Haunted House
I got the chance to work as a team leader for the development of assets for an Unreal Engine-based horror game. I was responsible for creating concept art based on ideas discussed by the art department. I worked in conjunction with both environment and character artists to provide visual documentation. I facilitated deadlines and worked with other disciplines on the team for stylistic adjustments.
Fan Works
Personal Work
About Me
I'm a Game Art Graduate passionate about creating immersive experiences through visual storytelling. This portfolio showcases my skills and projects in game art and design. I'd love to chat!

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